|
Book II Walkthrough
Story
It begins 5 years later after the evil Dark Dragon was slayed by Marth's' hand. YAY, as everyone cheers until one day darkness and terror starts to spread across the land of Akaneia as the Emperor Hardain marries Princess Nina and all of a sudden he starts to turn mad. Men are getting killed. Women and Children are being slaved. And girls above the age of 10 are being kidnapped. Marth gets furious at Hardain's actions and he would like to know what exactly is going on with his friend. So he assembles a new squadren and goes to seek answers as the Dark War history yet again is repeating iteslf.
Chapter 1
Starting Characters
Marth (!) Rodie (!) Cecil Ryan (!!!) Luke Doga (!!!) Alan
New Characters
Marissa (!!!)
Treasure
Brigand-Salve Brigand-Salve
----------------------------------------------- Warning: DO NOT give Alan any EXP here, because he will just be wasting it. -----------------------------------------------
AWW YEAH! New music baby. You'd be driven off the wall if they actually kept the old music. Now start by giving Alan his Steel Sword to Marth, so that he doesn't have to waste his valuable Rapier uses here. I would recommend backing up your troops taking out 1 or 2 at a time because the enemies here can be quite a handful if they gang up on one character. Do not worry about the Thieves they will not get to that village before you.
I would recommend giving all this EXP to Rodie,Cecil,Ryan,and Luke, because they are very good units and they right now need ALOT of EXP. No one else really needs it anyway because Doga and Gordon are already at a high enough level already. And Alan will just be wasting it. Now have Marth go to the village to recruit a 10 year old gifted child named Marissa having the ablity to heal sick and injured people. Anyway after the little girl greets Marth and now when she joins you and yes she comes with a Live Staff. =D
Now have her heal your troops that got hurt. Anyway, once the thieves comes out of cave, have Rodie,Cecil,Ryan,and Luke kill them for some easy EXP. Now when the thieves are gone after a few turns later next have Ryan take out those Brigands around the fort. Anyway, after the cute little boy takes care of them next have go and have Luke or Rodie take out the 1st Hunter on the fort. Now Lawrence says something and now the upper remaining troops will now start to attack you. Now be sure to keep Cecil away from them, so that they have a lesser chance of criticaling you.
You do not want criticals when several troops are there awaiting to get a piece of your squadren. Now retreat whoever got hurt and put in the other. Now pick pick them off 1 by 1 or just have Marth fight them all off on the fort to get him some EXP. He should be able to take care of them pretty easily. After they have been taken care of next buy Luke an Iron Spear,Doga a Hand Spear,Cecil an Iron Spear,get Ryan an Iron Bow,Get Alan an Iron Spear or just hand him Doga's Steel Spear and buying Doga an Iron Spear otherwise. Take Alan's' Silver Spear and save it. You will need this, so save it for now.
Go visit the villages. If you cannot read Japanese, I'll fill you in on what happens. This information WILL not be found on http://members.tripod.com/ prince_marus/. Luckily I'm quite competent in Japanese. Okay here it goes. The upper house says that Princess Yumina and Prince Yubello are the 13th century dynasty kids from the Gra of royality. Ahem when your ready have Marth speak to Lawrence. For those of you who haven't played Marth's' NES game or Book I Lawrence was a General of Grunia that betrayed the country after his daughter Sheeda's consent. And yes he is also Sheeda's father. And he absolutely kicked ass in those games. Especially the NES one. Have Marth speak to him to see quite a sad scene. *Sniff* This part may make you cry.
Lawrence sacrifices himself in the process saving Yubello and Yumina. Poor Lawrence. =( Afetr that sad scene is finished. Oh Lawrence =(. Oh well whenever that you are ready have Marth conquer the castle to get out of here. You could fight him with Marth's' Rapier, but why do that when your Rapier will be just about be all used up and most likely if you've played one or both of Marth's' other games you really would'nt bring yourself to do that anyway.
Weapon Shop
Iron Sword 420 Iron Spear 380 Hand Spear 600 Iron Bow 330
Chapter 2 The Macedonian Rebellion
Starting Characters
Kachua (!!!)
New Characters
Warren
Have Kachua talk to him.
Linda
Clear the chapter.
Treasure
Thief- Lady Sword and 500G Boss-Knight Killer
Select all 9 of your troops provided that you've kept them alive. When Kachua comes, yes she is a character from Marth's' first 2 games that's a Pegasus sister from Macedonia. Begin this chapter by giving Doga's Steel Spear to Alan if you haven't done that already. Begin by Alan move up north as far as he can. Ugh! This is actually a time to actually Lady Sword.
Now comes the cool part of the battle, as the Social Knights charges at you with full force. Alan should be able to easily take care of the Social Knights. Now about the Silver Spear hand that to Kachua right now. She is much more suited to use this than Alan is. Move Kachua and Alan west being careful of the ranges of the Dragon Knights. Have Kachua fly at the corner on the of the beautiful river. I know that this chapter is beautiful. Now as Warren gets to you surely you will want to trap him, so that he doesn't attack you on every turn. As THIS IS HIGHLY RECOMMENDED.
Finish off the remaining enemies and having Kachua and Alan go after that Thief. Use the Silver Spear on the Thief to kill him instantly critical or not. The thief drops a Lady Sword and 500G upon killing him. Kachua and Alan will get attacked by the Dragon Knight, but they should be able to handle him easily. Heal Kachua and Alan with Salves whenever that they are seriously hurt. Have Kachua talk to Warren untrap him once that you can get her in range to talk to him.
Have your Bow users kill off the other 2 Dragon Knights taking out 1 at a time of course. Carful not to get in range of the middle Dragon Knight as this one (the boss) has a Knight Killer. He drops it upon killing him. Go ahead and clear this chapter as this is 1 chapter to have no shop in it. As for Linda she will hand Marth the Fire Emblem and will join you again. YAY!
Chapter 3
Starting Characters
Paola (!!)
Automatically joins. She is HOT.
Julian (!!)
Secure the NE village.
New Characters
Machis
Have Julian talk to him. Kill him if you get too annoyed.
Treasure
Thief-1000G Dragon Knight-Knight Medal Dragon Knight-Silver Spear Boss-Orb 1
NE Vilage- Julian (!!) SE Village- Silver Axe (Sell this for 5000G)
Arena
Battle in it for Money and Experience. Jam the B button if it looks like that they are going to die in the heat of battle or else you will have yourself a dead unit!!!
Start selecting everyone then it begins as Paola starts talking to Julian. Paola was another Pegasus Knight from the first 3 of the FE games. Julian is a thief from Marth's' first 2 games that is a pure spirit/drop of light and a super heroic Thief and that he also has a crush on Rena. Rena was a great staff user from Marth's' first 2 games.
Start by moving Paola on the fort, so that she gets healed on every turn. Do not worry about her dying as she can pretty much handle herself here just watch her kick butt. But make sure that she has a Salve or 2 just in case she gets hurt too much. Now begin by having Doga or Alan lure each and every Dragon Knight one at a time the have 1 of your bow users snipe them off until that there are none of them left.
Have Linda fight them some too as dragon knights are also effected by magic. Have her use the Thunder, not the Aura. Because you will be wasting it right now. Well for everyone else have them head west. But watch out for the shooters though.
------------------------------------------------------------------ Warning: I'm going to simply tell you newbies right now, but keep flyers away from them, because of having the extra DMG bonuses that can be inflicted upon them. And it's very likely that they can be killed in a single hit making you have to do the mission over because of it. Keep flyers away from them at all costs, keep that in mind. ------------------------------------------------------------------
If you need Kachua to go nearby otherwise dismount her, so that she doesn't get sniped off by those arches. Continue to head west, so that your other troops can have some of the EXP as you certainly do not want Paola to hog all of it unless that you want her to be promoted earlier. Hopefully she will at least be at LV12-15 by the end of this chapter. Have Kachua take out those dragon knights up on the mountains along with Paola with the Silver Spears. Take out the Silver Spear dropper first, so that you can get another Silver Spear as your first one will most likely run out of uses by now.
Anyway, have them kill the dragon knights keeping them by each other to give 10% support bonus as 1 of them will drop a Knight Medal. Heal them with Salves if they get hurt too much. For some reason these dragon knights won't attack you. Have Marth go to the village to get a worthless Silver Axe. Seriously, you will want to sell this as this will not have any other use. Head NE with your squadren and recruit Julian in the NE village. Marth will be delighted to see him again as he says "Julian!" in the Japanese text. Now head SW to battle some Macedonians by the bridge. Watch one of them have a portrait that is Machis.
For Machis fans out there, yes, he does get a return in Book II. Have Julian talk to him to recruit him. But, if you get too annoyed with recruting him, otherwise kill him for some EXP. He's about the only plaging part to this wonderful game. Go ahead and kill him if you want as he is a worthless Social Knight and that Rodie,Luke and Cecil are alot better anyway. Anyway, doing either option next destroy the lone shooter by the boss. Have Linda attacck the boss here with Aura as the boss will go in a couple of turns or 1 if the critical activated. Anyway, once the boss says his last words he will drop an orb upon killing him.
Train in the arena if you would like as you can use the lone orb to increase the growths a bit. Use the castle to heal them, or you can just skip it as it will have another one after the next chapter anyway. Buy a Steel Sword for Julian. Buy Steel Spears for Paola and Kachua. And also if your going to plan on using Machis then buy him an Iron Spear before you go, otherwise let him rot in the bleachers next chapter.
Note: Have Julian search the castle to find an Aiote's Shield as Michael has already hid it here anyhow. =P
Weapon Shop
Iron Sword 420 Steel Sword 760 Iron Spear 380 Steel Spear 560 Hand Spear 600 Iron Bow 330
Chapter 4
Starting Characters
Oguma (!!!!) Yubello (!!!) Yumina (!!!)
New Characters
Kashim (!!)
Secure the NE village.
Sirius (!)
Allow him to talk to Oguma.
Sheeda (!!!)
Clear the chapter.
Treasure
Thief-Armor Killer Thief-1000G Thief-Devil Sword Boss Gairu-Silver Axe (Sell this for 5000G)
Now this is an easy chapter. Bring everyone into battle, then it starts as Oguma has been hired for another duty to protect the Gra of royality. You should have 15 characters right now unless you let one of them go. Which is mostly not recommended. Otherwise you should have 15 squadern right now. About Oguma, he was a Mercenary captain of Talis. He also had 3 compatirets Barts,Saji,and Maji which they are not in this game. Nope, no axe users are availible in this Book. Yup! He's back and ready to kick some ass again. And mainly he is just cool lookin.
Now this guy is the total opposite of Machis in terms of coolness. Now about Kashim he was a pure hearted Hunter who was looking for a way to get some money for his sick mother until Sheeda convinced him on the right path. Give the Relieve Staff to Marissa and move everyone else to take out a few Brigands. As for Oguma, have him sit by the bridge beach strip area being careful not to have him go into range of too many Pirates. Because he cannot get healed right now and it won't be long before he gets killed.
Move Yumina and Yubello behind the village and DO NOT have Yumina use the Rescue Staff, because in this game you WILL really need it. I'll tell you the five points of the game when to use this, because you will NOT be getting another one of these. Have Yubello use the Fire spell to kill the Devil Sword Thief. This Thief will try to destroy the village if you don't. Defeat the Thief down SW to receive a Steel Sword upon killing him. This is so that the village down there doesn't get demolished.
Starting next turn Sirius will come by to speak to Oguma as Oguma gets a familiar face that he has seen this guy quite some time ago and wonders that he is that guy. This is what the Japanese writings says pretty much here. Try to destroy the Hunters first before the Pirates. Leave Yumina & Yubello where they are. Continue to pick off the Brigands down south using ranged attackers as you quickly want to get to those forts, so you can cover them up as some reinforcements will be coming out of there shortly. Have Oguma and Sirius continue to take out the Pirates as they get to you. Having Paola and Kachua going down by the upper fort to block it.
Surround a fort on 4 sides and kill that enemy. Heal on fort if needed and Rinse, Wash,and Repeat until they are no more. Divide this EXP evenly, I am dead serious, because they will need to come prepared for the next chapter as it will be very difficult. Hopefully most of your squadren will be at LV6-8 by now. Heal oguma, as he probably is close to dying right about now. Lure the Pirates with Oguma,Doga,and Sirius and have them kill them. Have Linda use Aura on this boss, as she should be able to defeat him easily. The Boss Gairu will drop a Silver Axe upon killing him. Sell this next chapter. When you clear the chapter an ol comrade gets a new face sprite this time just like Linda did. Yup, that's Sheeda, she comes to greet Marth yet again.
Note: About Sheeda, she is Marth's' fiancee and that she is another troop from Marth's' first 2 games.
Chapter 5 The Liberation Of Grunia
Starting Characters
None
New Characters
Ricardo
Have Julian talk to him.
Treasure
Thief-1000G Thief-Knight Medal Priest-Libro Staff Boss Toraasu- Orb 2
Arena
Battle in it for Money and Experience. Jam the B button if it looks like that they are going to die in the heat of battle or else you will have yourself a dead unit!!!
Wowsers! This will be a difficult chapter. Surely you'll want to send out everyone except Paola, because she is already at a very high level. And Machis because he suks. Bring in Alan and Sirius. Have Sirius give him either Sheeda's Killer Lance or a Silver Lance. Select Julian,Yumina and Marissa definitely. And bring in whoever else that you want. Oh and bring in Doga and give him the Knight Killer that you have got 3 chapters ago. Now you should be just about all set.
Start this very hard battle by moving troops such as Sirius,Alan,and Sheeda up NW mountainous area. And have Rodie,Luke and Cecil block the bridge down south. But being careful not to move too close to George and his Sniper trio. Do not worry they will only attack you if you get close enough. Have Sheeda kill the thieves being careful as one of them is Ricardo. And yes he has the Member Card. Have Doga block the bridge next turn and having the gifted little girls Marissa and Yumina stay out of harms way.
Continue to move Sheeda NW to try to block the upper bridge area, so that Ricardo doesn't get away. And surely you will want the Member Card as you CANNOT enter secret stores without it. The remaining enemies should'nt pose much of a problem to Doga. Have Marissa heal him if he gets too beat up. Get her out of the way next turn, because some Social Knights carry some Hand Spears. If Marissa gets hurt have Yumina heal her. Have Julian talk to Ricardo to have him rejoin Marth's' army. I love that heart in the conversation.
This soundtrack is also heard from SSBM too. =D Next have Marth (Rapier) take out the Armor Knight that is guarding the bridge. Or have any other sword user use the Armor Killer otherwise to take him out. Have Sirius take out each of the Dragon Knights 1 at a time preying that he doesn't receive a critical from 1 of them. Have Linda finish them off with Thunder to get her some EXP. Eventually they will all die. Note: Do not have Linda waste her Aura or Rizaia spells here.
As for the boss Toraasu, he's so pathetically easy that there is no need for discussing any startegy here. He drops another Orb upon killing him. A few thieves will come from the bushes SW. Have Sheeda kill them to get her leveling started. Have Marth visit the upper village to receive a Harmain Staff. Give this to Marissa as she is the only one that can use it. The villager says that Marissa has inherited some of Rena's stavery skills. YAY!
Rena must've taught the skills to Marissa I suppose. This handy staff repairs any Weapon or Spell book. SAVE IT. This cannot repair staves however as this is rather disappointing. Train in the Arena with the 2 Small Orbs to increase the growth a little bit as this shop has LIVE STAVES that you can use to heal your units in this Arena. Train in this Arena some I AM DEAD SERIOUS because it will be a VERY long time before you can use this service again. As some of this money will be needed for this adventuring anyway.
Don't leave just yet give the Member Card to a flyer then go to north by the Harmain Staff village to find a Secert Store that sells PROMTIONAL ITEMS. =o Buy the Priest's Rings especially. But you will be spending ALOT of time here in the Arena in order to get enough promotion items to promote most or everyone.
Everything needing now
Knight Medal 7 Hero Proof 3 Orion Arrow 4 Dragon Whip 4 Priest's Ring 6
Total 240,000G
or
Needing just enough
Knight Medal 4 Hero Proof 1 Orion Arrow 2 Dragon Whip 1 Priest's Ring 4
Total 120,000G
And yes this is ALOT of scratch to cover all of this, so go ahead and get leveling. But be careful that they don't die in it either. You can have built up oguma get the Libro Staff as he should be able to kill him in 1 turn. Otherwise forget it, because unless you have been building him up like heck with promotion build up he will easily get shot to death by these Snipers and THEY ARE VERY DEADLY. But be sure to buy at least 5 Fire books and 5 Live Staves. Then try to get the Libro Staff. Conquer the castle to get out of here. As for the Libro Staff if you have gotton this, SAVE IT! NEXT!
Weapon Shop
Iron Spear 380 Steel Spear 560 Hand Spear 600 Thin Spear 450 Iron Bow 330 Steel Bow 560
Item Shop
Salve 300 Door Key 500 Live Staff 1000 Fire 500
Secret Store
Location: Must have the Member Card, then you find it north by the bush straight up from the Harmain Staff village.
Knight Medal 10000 Hero Proof 10000 Priest's Ring 10000 Dragon Whip 10000 Orion Arrow 10000
Chapter 6
Starting Characters
None
New Characters
Ricardo
If he wasn't recruited last chapter. (NOT A RECOMMENDED WAY TO RECRUIT HIM)
Samuto
Have Oguma or Sheeda talk to him. (Also has Orb 4)
Wendel
Clear the chapter.
Treasure
Left One-Magic Staff Right One-Orb 3
Armor Knight-Door Key Priest-Secret Book Priest-Live Staff Priest-Live Staff Magician-Elfire Boss General Lang-Orb 5
Wow you should deploy both Julian/Ricardo. Yes, deploy them both and deploy anyone else that's below LV8. Bring the Armor Killer as the Rapier will also be a big help. If you haven't recruited Ricardo which is recommended to do so, becuase you would otherwise miss out on a chance to buy some promotional items. Well anyway start the battle by putting Marth (Rapier) by Sheeda for 10% support bonus. Oh if Ricardo wasn't recruited last chapter you would otherwise would have to spring him out of the slammer.
Hopefully the Armor Knights will be defeated taking out a few at a time or you can have someone with the Armor Killer take them out. I would advise to block the forts down south as they will come really quickly and they are quite enough to deal with. Let one out and kill that foe. Repeat this until they stop coming completely. Hopefully your units should at least be at LV8 or 9 right now. Have Julian go get the tresures by the Priests making sure to have a Magic Staff user use the Magic Staff round to raise Julian's' Mag Def, so that the Worm Spell doesn't deal much DMG to him and have him grab the 3rd Orb from the treasure.
You don't want to use the Magic Staff no more than one use as this is the only free one in the game. And no you cannot buy them like you can in Marth's' other 2 games at least I don't think so. These can possibly be sold in a Secret Store, but this is yet to be confirmed. Kill these Priests with ranged attacks as there is no other way to hit them. A Libro Priest will drop a Secret Book upon killing him. Give this to Linda right now or just save it for another Magic user that you will get later in the game.
Now be ready when you open the left door after having Oguma or Sheeda nearby, because they will have a recrutible character in there with the orb fragment. Have Oguma or Sheeda talk to Navarre. SURPRIZE! He's really Samuto in disguise. The real Navarre has already really have gone to the Grunia capitol. Anyway, once Samuto joins your army he will come with the 4th Orb. It's important that you DO NOT kill him, as he comes with an Orb piece. I'm just telling you this so that you don't get a messed up game. Getting these orbs is INCREDIBLY IMPORTANT.
Kill the Elfire mage on the other side of the door to receive an Elfire. The Armor Knight by the throne can be easily taken out a few at a time with (Rapier/Armor Killer/Magical Attacks). This boss General Lang to defeat him use Magical attacks. Linda would work best with this fight using her Aura spell. After General Lang bites the dust and says his last words he should drop Orb 5. You should have 5 of these by now. After conquering the throne Wendel says that Maric is on a trial of being excuted by the Thor Hammer judge as Wendel talks about some legend of the orbs and the Fire Emblem that Marth has been collecting.
---------------------------------------------------------------------- Warning: If you have recruited Ricardo in Chapter 5 (which is most recommended) and if you have him talk to Julian again the game will be over. Extremely weird indeed. ----------------------------------------------------------------------
Chapter 7
Starting Characters
Navarre (!!) Fina (!)
New Characters
None
Treasure
Thief-5000G Thief-Dragon Shield Thief-Angel Clothes Thief-Orion Arrow Thief-Hero Proof Thief-Orb 6 (IMPORTANT!) Thief-Steel Sword Thief500G Thief-500G Red Dragon- Red Dragon Stone Thief- Thunder Sword
Oh great, prepare for another onslaught against powerful Hero's including Astoria (Miracle Sword). You would want fast and durable units. Flyers will work great here. Bring in Paola so you can promote her. Definitely bring in Yumina (Rescue Staff). Yes, bring in Doga and anyone else that you would want. Kachua and Sheeda would be great for this chapter. Do not use your Libro Staff if you have gotton it from Chapter 5. Now it starts as Navarre is trying to save a common Dancer named Fina. As Navarre gets a bit annoyed by Fina's charms on him. Maybe she likes you Navarre.
At the end of the conversation Fina says "Thank You" to Navarre. For Navarre you will want him to get another turn from Fina, so that he can kill the thief with the Angel Clothes. Surely have Yumina use the Rescue Staff on Fina, so that she doesn't get killed. She will be killed in 2 hits from them. Kill the thieves that are trying to run away as they have some REALLY good stuff. Seriously, you will want to catch the one with the Orb 6. The ones that have nothing will try and get a piece of your troops. They should'nt pose a problem. Have your flyers catch the ones that have the valuable goodies staying out of the Hero's' ranges. Especially Astoria.
Go by the cave to lure out a Red Dragon. Have Linda with Aura do this as she should be able to take care of it easily. The Red Dragon should die in 3 hits or 1 critical. The Dragon will drop some Red Dragon Stones. YES! Ut oh some reinforcements should come by now. But they are quite weak. As they are vanquished this is rather perfect for leveling up your lower leveled troops. Have your Pegasus squadren take them Elfire Mages out. Have Sheeda take out the boss. She should be able to do this easier with Marth by her. Daaru (Daryl) should drop a Thunder Sword after his defeat. Store this with your other weapons.
Buy any weapons needed replacing and as Marth liberates Daryl's' castle as Jeigan will tell the story about the Khadains, I think. Well after a brief conversation with Marth and Jeigan now it is time to begin the next chapter.
Weapon Shop
Iron Sword 420 Steel Sword 760 Iron Spear 380 Steel Spear 560 Iron Bow 330 Steel Bow 560
Chapter 8
Starting Characters
Kain (!!)
New Characters
George
Have Gordon talk to him.
Treasure
General-Manual Thief-Orb 7 (IMPORTANT!) Sniper-Silver Bow
Okay, now you got yourself a really tough bittersweet battle here. Hardain and his boys George and Astoria are out to get you. Oh great, a battle with 3 characters carrying each of the best weapons in the game. Not only that, but the enemies are quite powerful here that you may have to redo this chapter a few times. I would highly suggest to bring some of your most durable units here. Sirius would be great to bring here as well. Select Gordon definitely as he is needed to recruit someone here. Whenever that you are ready it starts as Kain is greeted again by Marth. Marth says "Kain!" in the first part of the Japanese writings.
Start by moving Marth by the village in the east having Fina giving Marth another turn. This is a must if your going to expect to get all this done in time as these reinforcements will be coming quickly. Marth should be very close to the village by now. You do not want to bring any weak units here any that can be downed in a hit or 2, because this is just a great way to cause fustration. Next begin by having Kain kill the thief with the orb. Kain should be able to kill this thief instantly. Once you have received the orb have Sirius defeat the other thief making sure that someone buys from the Weapon Shop now as you will NOT get another chance to do this.
Buy at least 3 Armor Killers and 3 Silver Lances. Now all of this should be done before your first turn ends. NEXT TURN have Marth go to the village to recruit Bantou. He is Chiki's' grandfather and that he is looking for her. Yes, he is another characeter from Marth's' first 2 games. Move Bantou and have Fina dance to give him another turn then move him again and transform him. Have Paola pick off the Silver Spear Generals. She should be able to pull this off. Having Linda from behind Sirius & Paola picking them off with Elfire.
Bring in Bantou to have a crack at them. He can get critted though so be careful. Once the General have met their match reinforcements will now likely will start coming by now and they NEVER stop coming. I am dead serious. Having Sheeda and Paola fight off the Elfire Mage reinforcements. But only for 2 turns. Astoria and his gang will be coming after you to along with Hardain on the 3rd turn after the reinforcements have started coming. O_o
When they start coming after you surely get what you can done because it won't be long before they start totaling your army. If you want the Manual you will want to try to kill the General either before the reinforcements comes or after Hardain is out of range. Neither of these tasks will be easy either. Quickly have Gordon talk to George to have him join Marth's' army yet again. He should have an Orb along with him making this No.8. Kill the Sniper next to George and get his Silver Bow as his spoil if Marth is by the castle exit have the other troops get a shot at some enemies to get them some EXP. Have Marth conquer this throne to call it a day. Phew!
Weapon Shop
Armor Killer 1000 Steel Sword 760 Iron Spear 380 Silver Spear 1600 Iron Bow 330 Steel Bow 560
Chapter 9
Starting Characters
None
New Characters
Minerva
Secure the village.
Treasure
Thief-Dragon Whip Thief-Thief Staff(!!!) =D Thief-1000G Worm Priest(Left)-Relieve Staff Worm Priest(Right)-Speed Ring Boss Yodel-Priest Ring
Left One-Secret Book Right One-Orb 9
New soundtrack way to go Nintendo & Intelligent systems. Now begin this chapter by selecting any magic/staff users as they can wade through this terrain more easily. Your Pegasi are also great to have here. The chapter begins as Michael tells Minerva that he has kidnapped her sister and is telling her why. But that is pretty much it. Don't really know if Minerva forgivs him or not but by saying Michael in the end of the speech guessing that she does. Send your Sky Horse troops after the thieves sending the other troops North and East into 2 groups.
Send Julian/Ricardo or both to open the tresures that contains a Secret Book and the other one contains another Orb piece making this number 9. Do not waste your Thunder Sword now as you will not be getting another one of these like you could in a Secret Shop in Book I. Now begin by by taking out the Fireball Mages with any characters that is in need of some EXP. Preferably the one that you are going to seriously planning on using. Kill the remaining thieves making sure to tread Sheeda some of this EXP, because she is a REALLLY good unit and she starts out quite weak. Have Marth save the village to meet Minerva again for the 2nd time as she should come with the 9th Orb.
Minerva is the princess of Macedonia and she loves her sister Maria very much. She was from the first 2 of Marth's' games and now she is thrown into exile from her own country, because she could'nt run it as well as Michael could of. Anyway, once this lass joins your army, NOW then for the western enemies lure them one at a time and take them out. Have Minerva do some of this. Or you can just have George use Kashim's Kill Bow and watch him clean up the mess.
But be careful when doing this as they have several Worm Priests that will love to start picking off your most vurnable troops. Keep Fina away, because she can be killed quite easily due to her low level. Buy Pure Waters and have units like George use a Pure Water then snipe off those Worm Priests. Oh one more thing, this won't be an easy picnic as Astoria and some Hero and Sniper squadren will be after you and they are 100% DANGER. Hurry as they have Silver Weapon. So you will want to do this chapter quickly as this dedly trio will be catching up to you quickly.
Yodel is cake just raise Magic Def and have one of you Pegasi take him out. This is one surefire way to defeat him without taking serious amounts of DMG from his Bolgannon Spells. He drops a Priest Ring upon defeating him. I would advise to buy at least 3 Pure Waters,1 Relieve Staff,and 5 Kill Swords. Don't buy any Silver Swords now, because you can get them half cheaper after the next chapter. Buy at least another 2 Silver Spears,3 Thunders,3 Freezes,and 5 Elfires. If Marth has reached in range of the exit you can go ahead and kill off some of Astoria's men for EXP if you want. But as for Astoria DO NOT KILL him, because he is recruitible. BUT NOT NOW. Whenever that you are ready have Marth conquer the castle to begin the next chapter.
Item Shop (Left)
Fire 500 Thunder 630 Freeze 690 Elfire 900 Live Staff 1000 Relieve Staff 1600
Item Shop (Right)
Salve 300 Pure Water 1200 Door Key 500 Treasure Key 500 Bridge Key 1000
Weapon Shop
Iron Sword 420 Kill Sword 1100 Silver Sword 2000 Thin Spear 450 Silver Spear 1600 Steel Bow 560
Chapter 10
Starting Characters
Maric (!!!!!)
New Characters
Elren (!!!!)
Have Wendel speak to him.
Treasures
Elren-Orb 10 Hidden Thief(will appear after Turn 10)-Silver Card (!!!) Mercenary-Kill Sword
Left-Silence Staff Right-Airlock staff
By throne
Left-Watch Staff Right-10000G
This chapter is smooth sailing for once. This is probably the easiest chapter in the game. Seriously! Select Yumina and Marissa definitely and Wendel definitely. As for everyone else pick your lowest leveled troops here as this is now the perfect time to catch them up with everyone else. Maric is going to get executed. Ut oh!
start by having Yumina use the Rescue Staff once again to get Maric out of the way. Move everyone down the stairs and have someone in range of the Worm Priest, so that Elren can come down to go after you. As soon as he gets by you be sure to wait until Turn 10 so that the thief with the Silver Card will appear. The thief will not show up if you do this glitch trick too early. If Elren stops coming preferabley have gotton out of the Worm Priest' ranges of the Worm spells then this glitch trick will not work and you will have to begin the chapter all over again to try this again.
Anyway once eventually Elren gets to Wendel keeping out of his range next Turn have Wendel speak to him to have him realize the errors of his ways. Once that he joins your cause the troops mysteriously will come after you without attacking you, because of Elren being recruited. They may be good guys now but go ahead and begin picking off these enemies with your weakest units as this will be some of the easiest EXP that you will ever get. Kill the Thief with the Silver Card with Maric/Elren. This thief needs to die. Seriously, because you really will want that item that he is holding as YOU REALLY WILL WANT TO GET THIS.
Anyway, once that the card is yours kill the remaining squadren then collect the treasure and have Marissa use the Thief Staff to collect the treasures that are not attainable without it otherwise. Having Marissa using the Thief Staff makes some really cool music the same that it does when you use these other staves that you get here! This is in fact one of the juicest tunes in this wondeful game. GO NINTENDO & INTELLIGENT SYSTEMS GO. Anyway back to the victory music now. Once that you are finished collecting the treasure have Marth conquer the Khadain throne to hear a story Gato tells then the next chapter shall begin now.
Chapter 11 Anri
Starting Characters
None
New Characters
None
Treasure
Berserker- Master Sword Mini Boss Rapps Dragon-Manual
Desert Items
Power Ring- By upper rock exit. Manual- By side of rock to the right by the castle. Silver Axe- By NW rock corner. Silver Axe- By skeleton south of castle tower. Goddess Statue-By skeleton south of castle. Dragon Shield- By NE corner by cobblestone. Silver Axe- By small cobblestone south near the western cobblestone by the starting area. Secret Book- By the Power Ring Angel Clothes- South of the Power Ring below rocky way. Speed Ring- SW corner of the map.
Now, it seems that Marth is on a mission to follow the path that his ancestor Anri took. Now seeing this civilization will probably have you imagine none of Nintendo's' games that you've played has this feature. Desert with blood thirsty Axemen & Flying Dragons as well as a sword user posing yeah I'm cool with that helmet of his on. Now select any character but your archers and Doga. Unless you want to have a really slow battle. I would recommend bringing in your magic users and your flyers.
Well now this chapter shouldn't require much strategy to finish. Just lure in one at a time and take them out. This is all that it is needed to finish this chapter. Now for the Berserker taking him out surely you will want either Maric (Excalibur) or Linda (Aura) to take him out. But watch out for the Rapps Dragons' ranges as they move alot farther than the Savages do. Elren with Torron may work as well. The Rapps Dragon Mini Boss will drop a Manual upon killing it. Give this to Julian, Warren, or Ricardo, since no one else really needs this.
Search for the hidden items that I have listed. Once that you have found them her is whom I would recommend giving these too and they are...
Power Ring= Chainey or Sheeda Manual=Julian,Ricardo,or Warren Goddess Statue= Sirius Secret Book= Linda,Maric,Elren,Chiki,or Bantou Dragon Shield= Linda,Maric,Elren,Marissa Angel Clothes= Yumina Speed Ring= Doga or Sheema
Now, wait don't LEAVE the chapter just yet. Yes, there is a Secret Shop here. Pull out your Member and Silver Cards and see the cobblestone just on top of the chapters' desert map. Way North as possible. Go there with the Member and Silver Cards to find it. Buy at least 3 Rapiers (this is all that you really need.) Buy another 2 or 3 Armor Killers ESPECIALLY buy the Dragon Killers as this certainly will make the next few chapters ALOT easier. Buy 3 or 4 Silver Bows and buy 7 Knight Killers. Silver Swords here can now be bought at half price. Buy as much as needed for these. After that you are done buying from Anna's' secret shop ohh she's so cute. Now you can clear the chapter.
Two familiar faces will show as this is Chiki and Chainey. YAY! About Chiki, she is Bantou's' granddaughter and yes she was controlled by Garnef's' mind control and that she is also princess of the Narga kingdom. About Chainey, she is a wandering female ninja that has the ability to transform into anyone doing their techniques. Marissa and Yumina hopefully should be promoted by now Arena or not. Seriously you will want them out of that Sister class right about now.
Secret Store
Location: Must have Member Card and that it is found at the Cobblestone far up north at the top of the map.
Rapier 3000 Armor Killer 1000 Dragon Killer 1600 (BUY THIS!) Silver Sword 2000 Knight Killer 700 Silver Bow 2200
Chapter 12
Starting Characters
None
New Characters
None
Treasures
Lone One- Orb 10
Red Dragon (by fort)-Orion Arrow
Wooah, your inside a volcano as you can see Nomadic Axemen living there with Dragons. Creepy. And yes they have Devil Axes. Oh great, you surely do not want to use anyone that has really low defense as these Savages will just about total any of them in a single hit. Surprizing that this doesn't backfire on them due to them having pretty low luck. Bring in at least 2 Bow Users,your Magic users,Julian, because he just rocks. Pick anyone else of your choice. Now it starts as Chainey as she talks about some legendary Orb being found in this cavern.
Marth doesn't really want to do this, but this as Chainey says that he can either find it or allow it to get lost and to him getting killed. Of course the goodhearted Marth really has no choice but to find this orb. You'll want to move back as these Rapps Dragons are plenty to deal with due to the fact that dragon attacks cannot be neglected. The Dragons should be taken out with Dragon Killers that you have got from last chapter. Watch out for those Savages as they can deal 30DMG per hit. THEY are deadly. Just kill them with Magical attacks as they have almost no Mag Def whatsoever.
Just don't have more than one attack you, because 2 of these guys hitting you will kill any troop outright. I would advise to block those forts down SE, because the enemies will come out of there shortly and they are deadly. Do the fort trick leveling up your troops evenly until that they are all gone. Grab the Orb. Kill the remaining enemies by the fort by luring them one at a time then kill the Red Dragon by the fort to receive an Orion Arrow upon killing it. Conquer the fort to get the heck out of here. Chainey explains about the connection with the Dragons and of Dolua.
-------------------------------------------------------------- Tip: Use the Thunder spell/Thunder Sword(Not Recommended) here as in here you get to see a cool scenery in this red clouds of hell. --------------------------------------------------------------
Chapter 13
Starting Characters
None
New Characters
None
Treasure
Ice Dragon(by fort)-Hero Proof
Middle One-Dragon Killer NE One-Boots SE One-10000G
Honestly, this is easier than the last chapter. Because they have Savages that only carry Silver Axes this time. *Sigh* You may want to send in Bantou as he is somewhat useful here. But be sure to give him some Orbs to get him to grow some stats during his level gains here. Definitely send in anyone else that is under LV10 here. Because you want to get their levels going, so that they don't end up useless later in the game. Chainey talks about Gato and Chiki as well as the dragon legends as well as Dolua that is involved with them.
Start by fortifying your troops in positions having highly defensive movable units taking out those Silver Axe Savages. Dragon Knights will be perfect for this chapter. Have your Magic users take care of them as well. You will want to defeat them quickly as they will have a Thief that will try to take the 10000G treasure. The Ice Dragons will get to you in no time at all. Watch out as they can cross rivers. Hit the Savage by the riverbank to try to get him to run to the fort. This will get him to block the fort preventing Ice Dragons from spawning out. The Silver Axe Savages can deal 26 DMG per hit just keep note of this. They may be less deadlier than the last chapter ones, but do not take them lightly though however.
Lure the remaining enemies and kill them. Defeat the Ice Dragon at the fort to receive a Hero Proof. Grab the treasures then go to a Secret Shop which is located at the spot where the Savage was that ran to the fort to heal. I don't know what they sell here but e-mail me and let me know what they sell if you know. Once your done buying from this Secret Shop if you've found it conquer the fort after Chainey talks about Gato and Chiki now begins the next chapter.
Secret Shop
Location: The secret shop is located in the southwest of the stage, on a grassy area where a bandit is standing.
Killer Lance 1000 Killer Bow 1200 Shaver 1500 Bologonone 1950 Reblow 2400 MShield 9600
Chapter 14
Starting Characters
Chainey
New Characters
Chiki (!!!!!)
Enter the building on the right as soon as Gato opens it.
Treasure
Thief-Warp Staff Thief-Priest Ring Thief-1000G
Left One-Again Staff Middle One-Sword Killer Right One-Magic Armlet
Now, this is another relaxing chapter. Send in anyone that is at least at LV10 here. Bring at least 1 staff user. Bring at least 1 flyer. Pick anyone else that you would like. Start this chapter by having a flyer kill the Thief with the Warp Staff. YOU will really want this. Keep everyone else below the castle, because they have thieves in their that will love to have a piece of you. They can deal 23 DMG per hit. Kill each of these thieves as they get to you keeping out of range of the Ice Dragons. Lure the Ice Dragons and kill them. Step in the middle of the doorway to finally see Gato for the first time in this Book.
After a long conversation with him have your troop go to the right door to reveal Chiki's' apperance. She calls Marth "Big Brother" many many times. This is rather cute. Tape this if you own the actual cart, because this is just too cute to see only just once. After this cute conversation ends now go to the left chambers and grab it's treasure and DON'T LEAVE JUST YET. Okay here is the location of ANOTHER SECRET SHOP. Okay warp your flyer at the cracked ice left of Gato's' chambers making sure to have the Member and Silver Cards to find this Secret Shop. And yes it SELLS DRAGONSTONES HERE. BOF mania baby.
Buy at least 1 of each stone then listen up fellas I am about to tell you something VERY
---------- |\ /| |---- ------ ------ ------- ------- |\ | ----| | | \ / | | | | | | | | | | | \ | | | | | \/ | | | | | | | | | | | \ | | | | | | |---- | | |-----| | | | | \ | | | | | | | | | | | | |------| | \ | | | | | | | | | | | | | | | \ | | | | | | | | | | | | | | | \ | | | ---------- | | | |------ | | | | | | \| | | o
No I really do mean it. But I hope that you have got the yellow colored Orb called the Light Orb if you haven't got this then I am afraid that you will have to start the entire game all over. =/ I know, but I REALLY do mean it, because you will NOT BE ABLE TO FINISH THIS GAME WITHOUT IT. *Sigh* You are supposed to have all 12 orbs by now. If you don't and don't have the Light Orb you will have to end your adventure right here. If you have gotton all 12 Small Orbs then you will get both the Light and Star Orbs. WHICH IS MOST RECOMMENDED!
Anyway, once that you have got the Light and Star Orbs or just the Light Orb, now that this WARNING has been cleared up now conquer the castle throne to get out of here.
Secret Shop
Location: At the cracked ice in the left side of Gato's' chambers. Must need Warp Staff and the Member Card in order to find it.
Red Dragon Stone 18000 (BUY THIS!) Flying Dragon Stone 18000 (BUY THIS!) Ice Dragon Stone 18000 (BUY THIS!) Time Dragon Stone 18000 (BUY THIS!)
Chapter 15
Starting Characters
Est (!!!!)
Better use the Rescue Staff if you are to have any hope of saving her.
New Characters
Abel (!)
Have Marth or Est talk to him.
Villages
Left One-Dragon Shield Right One-Power Ring
Horseman-Silver Bow Paladin-Knight Killer Paladin-Steel Spear Paladin-Silver Spear Thief-Rapier Thief-Silver Sword Thief-Silver Sword Magician-Freeze Magician-Elfire Magician-Elfire General(Inside Cell)-Silver Spear Thief-1500G Reinforcement Thieves-200G Priest-Libro Staff Boss Beru General-Silver Spear
Arena
Battle in it for Money and Experience. Jam the B button if it looks like that they are going to die in the heat of battle or else you will have yourself a dead unit!!!
This is going to be your toughest battle yet. Many enemies here are going to be armed to the teeth with powerful weapons. And three cheers for new music. *Applauses* And wait there's more this chapter has an Arena in it too. Really it has been a LOOOONNNG time that you have battled in one of these things. Bring the Light and Star Orbs or just the Light Orb. If you have none of these items in your inventory IT IS SILLY TO CONTINUE THIS GAME FROM HERE ON. I MEAN IT if you do not have the Light Orb end your quest RIGHT NOW and start all over.
Bring several healers here as these enemies here are quite brutal. Also bring in your Silver Card too. Bring in your leftover promotional items to continue to promote anybody by the end of this chapter. For now give these orbs to Marth to grow him some extra stats. Pass the Star Orb whenever your troop is close to leveling up, so that they can gain some extra stats including a chance to grow them some permenent Mag Def. Move everyone west except Chiki, because she can rather handle herself with the Time Dragon Transformation. Transform her into a Time Dragon and have her take out those eastern enemies. Laugh out loud as no one can stop her.
The eastern enemies will drop Horsemen Silver Bow X2,Paladin Knight Killer, Paladin Silver Spear. Pick off the Armor Knights (Hand Spear) and Sniper with Marth (with the Light and Star Orbs). Make sure to take care of that Sniper especially. As well as a Freeze Magician that will drop a Freeze upon killing him. Once that you have saved Est have her destroy the Balistas mounted. Do not worry she won't get effected by the Thunder Cannon Ballistas. Have her destroy the Balliste on the right. watch out for that Sniper though.
Now would be a good choice to choose whatever village that you want. I would recommend the Dragon Shield as that is a better prize anyway. Well what's important is what you decide. Whatever you choose is completely up to you. After that give this stat up item to
Here are my recommendations
Dragon Shield-Linda,Marissa,Yumina Power Ring-Chainey or Sheeda
Kill the thieves and block those forts because starting on Turn 19-24. Anyway have Marth/Est move south and out of Abel's range because most likely he will be close to you right now. Have Chiki finish off the remaining enemies east to receive 2 Elfire from the Elfire mages at the east. Do the fort trick and level up any units with the Star Orb to grow them some extra stats. Start using these Orbs now that you have them. As well as taking out those thieves as they should drop a Rapier,Silver Sword X2,and 1500G. Pick off the Sniper and the right Thunder Balliste with whomever that you want that has rather good defense.
Some thieves will come out of those forts by the boss. They should be killed with your weakest units as this is another great time to level them. Kill the Priests as one of them should drop a Libro Staff upon defeat. Open the door and have Est kill the Silver Spear General with an Armor Killer. She should be able to do this if you have leveled her up a few times. Heal her each turn and repeat this until the General dies. This should get her ALOT of EXP by killing him as the General should also be dropping a Silver Spear upon defeat. Kill the boss with magical attacks and he shall kick the dirt in agony upon defeat. As he should be dropping a Silver Spear upon defeat. Wow these foes are surely loaded with all of these spoils of goodies.
Use the Arena with the Light and Star Orbs to give them a MUCH easier time in it. The Light Orb prevents criticals in it as the Star Orb should be able to increase them some extra stats. Level them to promotion or as much as you wish as this will grow them some extra stats and some Permenent Mag Def. Buy some Kill Swords,Kill Lances,Pure Waters,and some Live and Relieve Staves with your new gold. Conquer Marth's' courtyard and as a brief conversation with Marth and Jeigan begins the next chapter will begin to start. NEXT!
Weapon Shop (Up)
Iron Sword 420 Steel Sword 760 Iron Spear 380 Steel Spear 560 Iron Bow 330 Steel Bow 560
Weapon Shop (Down)
Kill Sword 1100 Silver Sword 2000 Hand Spear 600 Kill Lance 1200 Silver Spear 1600 Silver Bow 2200
Item Shop (Up)
Fire 500 Thunder 630 Freeze 680 Elfire 900 Live Staff 1000 Relieve Staff 1600
Item Shop (Down)
Salve 300 Pure Water 1200 Door Key 500 Treasure Key 500 Bridge Key 1000
Chapter 16
Starting Characters
None
New Characters
Astoria
Treasure 1 2X3 X4X 5 6 X X X 7 X 1.Speed Ring 2.Dragon Whip 3.10000G 4.Jeibaa 5.Goddess Statue 6.Knight Medal 7.Secret Book
Send in anybody that are Sword/Magic users and definitely George. Send in Chainey if you would like. Certainly you would want to send in Chiki. Transform Chiki into God/Time Dragon and have her move to the left side of the screen. Now remember to pass the Star Orb to anybody who is close to leveling up, so that the character will gain some extra stats. Warp a troop to the Thief with the Earth Orb and it is VERY important that you get this orb. Est would be a good example of getting this Orb.
After that is settled have the others go north. NEXT TURN, move the person that you've Warped by the Thief to get the Earth Orb west along the courtyard. Form a position in between the cranny with Chiki having your Magic users Linda,Maric,Elren, or Yubello pick them off from behind Chiki. Have George by as well. Now have Chainey,Julian,Ricardo and your western troop continue going in their directions, so that they can intercept the oncoming thieves that have got some of your goodies.
The treasures that they took will be dropped upon killing them either by looking at their inventories or by what is explained on the chart here. But be sure not to attack the blonde guy as he can now be recruited by having George talk to him. Only do this once that you have just a couple of Hero enemies left. Once that he has switched sides with you one of these Hero enemies should drop an Armor Killer upon defeat. If the enemies on the right side of the map have came out the door you'll have to take them out quickly, because they are quite deadly or otherwise you would have to open the door. Either way you'll have to raise their Mag Def or if they have gained enough permenent Mag Def, because there are going to have enemies that will be having Worm spells.
You will want to take out those Kill Bow Snipers quickly, because they are alot deadlier than those Wrom Priests are. Kill the Worm Priests and Priests as the Priests should drop a Libro Staff and a Reserve Staff. The boss Wiroo should drop a Recover Staff upon defeat. But wait that's not all, collect the remaining treasure if you haven't already. Otherwise just clear this chapter right now and call it a day.
Chapter 17
Starting Characters
None
New Characters
Sheema (!!!!)
Must keep all of Gra's' soldiers alive then have Marth speak to her.
Samson (!!)
Have Sheema speak to him.
Treasure
Opened- Nothing! Not Opened- Dragon Whip
Thief- Rizaia Book (!!)
Select your lowest leveled troops here as anyone else that you want to level up. Move your troops by the Dragon Knights then take them out. Do not warp anybody by the Rizaia Book Thief until Turn 3, because you want to wait for the Dragon Kinghts to move away from the southern coastline area. If your unsure on whom to keep alive and or whom to save then do not harm any units that have Iron (Brown) colored weapons and that are at a rather very low level and they will not attack you either. Yup, those are Gra soldiers.
The ones with the Silver Weapons and are at LV20 are your enemies (Green) colored weapons yeah those are the Akanians. When the Dragon Knights comes to you Jeibaa/Excalibur are the most effective ways of taking them out. Surround the Silver Bow archers and kill them. Now you can Warp someone like Linda/Chainey to take out the Thief with the Rizaia Book. Be sure to Warp them in a place whre the Thief cannot get away and be careful when entering the doorways as they do have some Akanian troops in them areas. The bad guys are the ones that are attacking you, because any Gra soldiers will not attack you.
When you get by Sheema and Samson keeping out of Samson's' range be sure to have Fina by, so that she can dance to give Marth another turn, so that he can talk to Sheema. Now, have her talk to Samson to recruit him as well. Now you can kill the Gra soldiers. I would recommend this EXP to your lowest leveled troops now. This is some of the easiest EXP that you will ever get, so go for it. Grab the treasure then move out.
Item Shop
Salve 300 Door Key 500 Relieve 1600 Thunder 630 Freeze 690 Elfire 900
Weapon Shop
Silver Sword Hand Spear 600 Thin Spear 450 Silver Spear 1600 Kill Bow 1000 Silver Bow 2200
Chapter 18 The Battle Of The Pass
Starting Characters
None
New Characters
None
Treasure
Village-Life Orb (IMPORTANT!)
Oh my, =O Now you see that this will be a tough battle. Definitely send in Chiki,Sirius,your Magicians/Priest/Priestess Maric,Elren,Yubello,and Linda. And send in Paola,Kachua,Est,Sheeda,Minerva (if you want,and anyone else that you would want.) Surely you will want to bring in a Warp Staff user, Member Card,and Silver Card and yes, there is a Secret Shop here. Now you should be just about all set.
Now it begins as you see four familiar faces named Ulf,Roshe,Zagaro,and Viliak. Yes, they were from Marth's' first 2 games. If you haven't played them I'll tell you who they are. They're Akanian soldiers loyal to Hardain and it seemed that they only fought alongside of Marth's' army for the good of Akaneia. But still why has Hardain gone mad. Hmm...Well anyway, Roshe is questioning Akaneia as he says that he does not want to fight Marth.
But Ulf,Zagaro,and Viliak would have to disagree with Roshe on this one. NO they cannot be recruited, so do not e-mail me about it. Because if they could they would have a Luck stats like a real recruitible character would. They disagree with Roshe as for the sake of Akaneia's word that Ariteia has been labeled traitor to all of Akaneia.
Start by warping Marth by the village and have him visit it to meet the former king of Oruleans. After this conversation ends as he tells Ulf's' squadren to retreat. You can possibly do this battle without having to do this. But I will not provide a strategy for this one. Mainly most likely you will not bring yourself to do that anyway. But by retreating them will cause a fleet of Dragon Knights to come after you and they are DEADLY. Also Marth should receive the Life Orb.
I would recommend having Chiki taking out those Dragon Knights. Have her transform into either a Time/Flying Dragon. The Generals should be taken out with any troops highly defensive because you are having Chiki taking out those Dragon Knights. It can take some luck to this part of the battle. Wind Magic will be effective on them Dragon Knights as well. Lure one General at a time and take them out with Chiki. Do not fight the Generals by the castle until the Dragon Knights stops swarming the screen.
Kill the Reserve Priests and some Thief reinforcements will be coming out of the cavern in the west but they are nothing to worry about. Kill them with any troops that is in need of promotion. Because you will want to start promoting by the end of this chapter. Yubello,Elren,and Maric should be at least at LV15 right now. Go ahead and promote them now. If you don't have the Prist Rings from waaay back in Chapeter 5 not to worry, because a Secret Shop here will sell some of these anyway.
You find it at the edge top of the waterfall. Buy any promotional items now using the Silver Card this time. You should be able to afford these, so go ahead and buy the amount needed to promote anyone else if you didn't feel like buying them in chapter 5. Now, time to begin the next chapter.
Secret Shop
Location: At the edge of the top of the waterfall. Must have Member Card in order to find it.
Knight Medal 10000 Hero Proof 10000 Orion Arrow 10000 Dragon Whip 10000 Priest Ring 10000
Chapter 19
Starting Characters
None
New Characters
Roshe
Secure the village and he must be alive from last chapter in order to be recruited.
Treasure
Thief-1000G Paladin(Silver Spear)-Dragon Shield Chapter Clear-Torron (!!!!) Chapter Clear-Libro Staff (!!!)
Arena
Battle in it for Money and Experience. Jam the B button if it looks like that they are going to die in the heat of battle or else you will have yourself a dead unit!!!
Wowsers, this has to possibly be the 2nd hardest battle in the game. PERIOD! Ack! I hope that your troops are promoted. You will want to send in anyone else that is in need of class changing. Make sure to send in Sheema,Samson,Astoria,and Warren. Send in your newly promoted Priests. This is vital that you start promoting your troops now if your going to expect to survive here. It seems that Hardain will stop at nothing to take down Ariteia.
Move your troops east. There is an Arena, yes, but do not battle in it right now, because these enemies here are likely going to defeat your troops outright. This part of the battle is won by luck basically. They are going to get blasted by a few Worms and Elephants. You can lose a character just from this alone if your not careful. Try to keep out of their ranges with the weaker troops by having them go east through the bushes mountain path. Kill the Iron Sword Thieves as they will try to destroy the town here.
Now position Chiki,Sirius,and Marth or another highly defensive unit. Now, whenever your ready move someone far north by the enemy base territory, but NOT to far west. This will lure the Paladins and a few Bolgannon Mages after you. Now just hope and prey that your 3 troops will survive. Do not move anyone else to kill them until that there is only just a few of them left. They will have a chance, but very little. Pelt them with distant attackers behind your 3 most powerful troops so with Maric (Excalibur),Linda (Aura),Elren (Torron). If one of your defenders didn't make it, RESTART and try again!
Well once that this wave has eventually been eradicated now then have Chiki by the castle area. One of the Paladins should've already dropped a Dragon Shield. Have Chiki in Time Dragon form take out those Elephant shooters as they are the deadliest among the rest keeping away from the castle. KEEP AWAY FROM THE CASTLE! I really do mean it, because you certainly do not want to be swarmed with Paladins with Silver/Kill Weapons. Kill the remaining enemies staying out of the castle range. Now then when they are all gone NO enemies should be coming out of those forts, because if they have it is very likely that you will suffer some casualities.
Train in the Arena now with the Orbs. You do not have to heal them unless your Sisters (Clerics) needs EXP for promotion. Otherwise let the Life Orb heal them. Buy whatever is needed then cover the forts up then as for the Boss just kill him with any Magic User or just have Chiki kill him. Anyway, after Neiyring dies have Marth conquer the throne and it seems that Hardain has already awaited for Ariteia's' arrival. As for Boa he will reward Marth with a Torron and a Libro Staff.
------------------------------------------------------------------------- WARNING: I would highly recommend to cover those forts up before battling the boss, because these enemies will likely have fun tearing your squadren to pieces. -------------------------------------------------------------------------
Item Shop
Salve 300 Door Key 500 Relieve Staff 1600 Thunder 630 Freeze 690 Elfire 900
Weapon Shop Silver Sword 2000 Armor Killer 1000 Dragon Killer 1600 Knight Killer 700 Silver Spear 1600 Silver Bow 2200
Chapter 20 The Emperor Of Darkness
Starting Characters
Medeia (!)
Use the Rescue Staff to save this hottie.
New Characters
None
Treasure
Hardain- Gladius and Dark Orb (!!!)
NW One-Lady Sword NE One- Devil Sword
1 X2 X3 X4 X 5 X
1.10,000G 2.Orion Bolt 3.Knight Proof 4.Dragon Whip 5.Priest's Ring
The Rest-Has Promotion Items
Here is who I would recommend giving these weapons to and they are.....
Characters
Marth-Rapier/Light Orb Est-Miracle Sword Any Hero-Sword Killer Sheema/Doga-Silver/Killer Lance Ryan/Gordon/Kashim-Partia Marissa-Thief Staff Yumina-Rescue Staff Linda-Aura Maric-Excalibur Fina-Rapier Paola-Lady Sword/Silver Sword Kachua-Lady Sword/Silver Sword Chiki-Time/God Dragon Stone Any-Star/Earth/Life Orb
Wow it's now finally time to show Hardain what he is made of. *Sigh* If you don't have the Light Orb then this is where your wonderful adventure will end. If you don't have the Light Orb as Jeigan already warns you about then you will have to start all over. No I am dead serious, but without the Light Orb you will not be able to proceed beyond this chapter. Now it starts as the evil emperor Hardain talking with Medeia to commit her execution. This will be the toughest chapter in the game. Time to make a full explanation of this chapter.
Ack! I hope that you have saved your Libro/Reserve Staves, because this is a chapter when these will start becoming useful. You will surely need a Warp Staff as well. Bring your Again Staff, because this is one of these times to start using it. Beware here as every enemy here is at an elite calibur where they have been training for years and years waiting to get a piece of any army. This is Hardain's' most elite co of Akaneia. Yes, they are each at LV20 ready to get a piece of Ariteia. But you'll soon show them.
Warp someone to the LV20 Thief and kill him as he is the only Thief here. Have Yumina use the Rescue Staff to rescue Medeia. Have a good melee fighter such as a Hero take him out. This is so that you can get the treasure here. Next kill the Silver Sword Hero with a Hero with the Sword Killer as he should go down in a flash. No need for rushing here as the enemies here can total any unit here if you are not careful. NO.1 rule, never rush in RPG's as you don't really want to miss anything.
Raise Mag Def or have some Permenent Mag Def units proceed to the west watching out as they have Priests that will blow you away with Meteo and Worms if you get within ten spaces of their ranges. Have Chiki in God/Time Dragon form take out the Meteo Priest that is hanging against the wall. As for the Sword Killer Hero defeat him with your own Sword Killer Hero user. Don't send Fina west, because of her lone HP she will get killed rather easily. As for Medeia (if you rescued her) do not have her go west as she will just get easily get picked off by the long distant Magic attackers.
---------------------------------------------------------------------- Warning: If Medeia hasn't been rescued then you will have to save her the hard way as Hardain will not order the soldiers to kill her just yet. But, when you engage the combat scene with Hardain that's when he will begin to order his bodyguards to kill her. ----------------------------------------------------------------------
The Meteo Priests do 21DMG per hit (DMG can be neglected with Mag Def). If Chiki has transformed into a Time Dragon then the Meteos will only deal 1HP of DMG to her. Bring Sheema/Doga up by the Bolgannon Mage with Mag Def raised then they should'nt take much damage from them. Have Sheema/Doga kill the Silver Bow Sniper (with Silver Spear). Finish the Hand Spear General with someone like Est. Have her kill him with the Miracle Sword or an Armor Killer.
Now send in your Partia Bow user to kill those damned Priests in the locked room up northwest. Now have Chiki kill the Meteo Priest that's hugging the wall. That's already 2 pests swatted outta the way. But next turn a Hand Spear General and a Sniper will attack Chiki, but she should be able to handle them easily without any instructions. Now, after they are finished off next begin by collecting the treasure. The NW one contains a Lady Sword give this to Paola/Kachua whomever didn't get one at the start of the battle.
You can do this part of the battle in two ways either take the treasure room route or the Earth Dragon route. Either route isn't going to be easy just keep note of that. I would recommend the route in the treasure room, because not only will you have an easier trip but it is certainly better than having to battle that nasty Earth Dragon down there. No that is not Medeius. Yep, surprize now that they are regular enemies this time!!
If you take the Earth Dragon route then you would want to kill those Meteo and Worm Priests first before battling the Earth Dragon. But oh no this time you don't have the Falchion either. Don't try Dragon Killers on it, because they won't be affected by it. Yep, have a Sword and Bow user with 20 Strength with the Miracle/Partia nail this dragon with it. Use the Star Orb on one of these weapons, so that it doesn't run out any uses on that particular weapon, because they have Priests down there that may heal the Earth Dragon and yes, this can be a problem.
Anyway, repeat this until the Earth Dragon dies. Congradulations, now you've just defeated an Earth Dragon that's a regular enemy. This Dragon can saw attacks by half don't forget that. This is awesome indeed if you did defeat it, because this used to be the last boss in Marth's' first 2 games except then you had the Falchion. But this time you don't. Now if you took the other route instead, oh great, they have a Drain Book Priest down there that will Drain any character' HP down to 1 HP if hit by it.
The best way to killing this enemy would be to have Chiki kill this foe. This foe if he hit her with his sinister magic spell heal her with Libro Staves, so that the Silver Bow Sniper doesn't kill her. Afterwards grab the remaining treasure as they each have promotion items of evey kind except the Hero Proof. Quickly give the Light Orb to Linda,Maric,or Marth then open the door and or walk through the narrow passageway to the throne room if your at the south route in the end instead of the treasure room route. Either way Hardain has been expecting your arrival.
After the conversation, enemies now starts the REAL thing. LOTS OF SILVER WEAPON HEROS AND SNIPERS will be coming from SE and they are VERY DEADLY, so be sure to defeat Hardain quickly. Have Marth (Miracle Sword) with (Light Orb) or have Linda (With Aura) Maric (with Excalibur) and both with the (Light Orb) quickly take him out. If you don't have the Light Orb then this is the end of your adventure right here, because you cannot defeat him without this. Now then after Hardain eventually gets defeated after he says his last words quickly have Marissa use the Thief Staff to grab the treasure SE as it contains a Devil Sword.
This will be more useful as by now your troops should be having some good luck stats by now anyway, so go ahead and get this. After Hardain's' defeat he says that he isn't all that bad as he says that he was and that Medeius has been inside of him. And that he also gives Marth the Dark orb and that he drops the Gladius upon defeat and that Nina's' marrage with him was forced. He shows Marth to Nina and the others Ellis,Rena,and Maria but as they are safe and sound suddely out of the blue a Priest out of the blue comes and takes them away. Oh no
Yep it's Garnef ut oh. And he calls out to Marth and says that if he ever wants to see them again he tells Marth to meet him at Dragon Tier. Yeah he is the evil wizard who has the ability to control anyone' minds that has such negative thoughts such as hatred,greed,and jealousy. The pure hearted Marth cannot stand to see this as his friends and his sister gets kidnapped AGAIN. Medeius has possed Hardain, figures. There is no way that Hardain can come up with a plan as evil as this. (Provided if you have already played Marth's' first 2 games.) Anyway, after a brief chat with Gato, now it's time to wrap up this wonderful game.
------------------------------------------------------------------------- Note: If you need another turn when fighting Hardain use the Again Staff to get another turn. -------------------------------------------------------------------------
------------------------------------------------------------------------- Note: I've just found out from the site Serenes Forest that if you do not have all of the orbs, you will not go beyond this chapter. -------------------------------------------------------------------------
Dragon Valley (Part I)
Starting Characters
None
New Characters
None
Treasure
Village(Michael)-Starlight(!!!) (IMPORTANT!)
Wowsers, new music, I know. *Applauses* Now then select Marissa,Yumina, Linda,Maric,and Sirius(If you can),Minerva,Julian,Fina(If you can) Medeia (Definitely) and select anyone else that hasn't class changed yet. Because the last chapter wasn't really a chapter to do that. This is now the chance to level up anyone to promotion once again. Because there won't be any point in gaining any EXP past this chapter. Oh and don't forget to bring your Member and Silver Cards as there is another shop here that sells stat up items. Relax, I'll tell you where it is after you have cleared up this chapter. Seeing the Savages with wild hair with this music can really give you a bit of a scare. This music goes perfectly with this. Nice job Nintendo/Intelligent Systems.
Start the chapter by going to the villages if you want. Watch out for those Flying Rapps Dragons. Lure one of them at a time and take them out as having your flyers go to the left mountain side being careful not to get in several of the Savages' ranges, because some thieves will come out of the cavern up north as they are armed with Devil Swords. Because they will try to destroy the village on the right because in that villaage which is very
---------- |\ /| |---- ------ ------ ------- ------- |\ | ----| | | \ / | | | | | | | | | | | \ | | | | | \/ | | | | | | | | | | | \ | | | | | | |---- | | |-----| | | | | \ | | | | | | | | | | | | |------| | \ | | | | | | | | | | | | | | | \ | | | | | | | | | | | | | | | \ | | | ---------- | | | |------ | | | | | | \| | | o
as it has Michael with the Starlight which is needed to defeat a boss next chapter. Michael is hiding from Macedonia for the regrets of his awful past as he beholds the Starlight spell and it is absolutely vital that you get this. Don't worry it will take time for them to get to that village. By then you will have them there. But deal with the Devil Axe Savages one at a time as they can deal 33DMG per hit. (Lessned by Def of course) as they are at LV10 and they are there to plan to chop up your units with those Devil Axes the keywords are "Don't let them." Plummel those Flying Rapps Dragons with Steel,Silver,Killer,and the Dragon Killers as well as the Gladius,Miracle Sword,and the Partia.
When the reinforcement Rapps Dragons comes and without killing the Drain Book Priest they will NEVER stop coming. But you can use this to your advantage to get them unlimited EXP. Watch out for those Devil Sword thieves as they can deal 23 DMG per hit (Lessened by Def of course). Send Chiki/Bantou east to kill those eastern Savages past the fort east. But be careful not to move them too far as they have Meteo Priests down east. One should've been by the fort, but you should've already have killed him by now.
Some flyers will be coming down south mountainway, but they should be great EXP using Libro/Reserve Staves to heal them as you fend off the reinforcements. Save some uses, because you will need them for the upcoming chapters to achive until you are ready go ahead and kill the Drain Book Mage. Okay after the remaining enemies are defeated down east okay now for the Secret Shop location. It is located one space up from the left side Item Shop as the Member Card is needed in order to find it and enter it. Enhance your characters' stats with this and be sure to have everyone get at least 45HP by the end of this chapter.
Buy new equipment with this and be sure to blow all of your remaining cash, because you won't need it after this chapter. Anyway, once that you are done buying everything that you need as you clear the chapter Gato explains on how to defeat Medeius again as now comes the best part of all THE FINAL CHAPTER!!!!!
Secret Shop
Location: One space up from the left side Item Shop. Must have the Member Card in order to enter it.
Power Ring 10000 Manual 10000 Speed Ring 10000 Goddess Statue 10000 Angel Clothes 10000 Secret Book 10000 Dragon Shield 10000
Vendor (Left one)
Fire 500 Thunder 630 Freeze 690 Elfire 900 Live 1000 Relive 1600
Vendor (Right One)
Salve 300 Pure Water 1200 Door Key 500 Treasure Key 500 Bridge Key 1000
Armory (Left)
Kill Sword 1100 Dragon Killer 1600 Silver Sword 2000 Knight Killer 700 Silver Spear 1600 Silver Bow 2200
Armory (Right)
Silver Sword 2000 Hand Spear 600 Slim Lance 450 Silver Lance 1600 Kill Bow 1000 Silver Bow 2200
FINAL CHAPTER (Part I)
Starting Characters
None
New Characters
None
Treasure
Left-Pure Water Right-Door Key
This is it, now it is time to put an end to Garnef and Medeius' madness. Start by selecting Julian,Sirius,Minerva,and Maric,Marissa,Yumina you will need them. Select anyone else of your most favorite characters. After Gato and Jeigan the advisors finishes speaking now begin by moving Julian and someone with the treasure Key to obtain those treasures. Have those characters defeat those Drain Book Mages. Heal them if they got hit by them. There should be 3 of them in this area. They do have some Meteo mages by but kill them quickly, so that you don't get blasted by their moon comet of deaths.
You will want to take out the Drain Book Mages first before anyone else. Watch out for those Savages as they can now deal 38 DMG per hit. O_o Oh my. =o These enemies are at LV20 except the Time Dragons. Kill them Time Dragons with Dragon Killers/Devil Swords that are by the treasures. Open the door or use the Watch Staff to see the enemies inside the room. Be careful as they have a Drain Book Mage in there awaiting to try to kill a character instantly. Kill those Meteo Mages that are lurking on the walls with distant attackers. This is by far the best way to take out the Drain Book Mage that is in there.
Kill the remaining enemies in the throne room with your most durable units. Conquer the throne to begin Phase II of this sinister battle.
-------------------------------------------------------------------- Note: Use Thunder Sword/Thunder Spell as it is REALLY cool to see it here in this purple clouds of darkness. --------------------------------------------------------------------
Final Chapter (Part II)
Starting Characters
None
New Characters
None
Treasure
Garnef-Falchion!!!!!
Left-Oum Wand Right-Harmain Staff
Now then Garnef coldly welcomes you to your doom. Now it's time to show him who's boss again. Have your highest Mag Def users go kill the side enemies as they are armed to the teeth with powerful Moon Magic and the quinstince spell of death. Kill the Drain Book Mages on the sides of the room first before killing the other mages. Some have Bolgannon spells as well. Have Marissa use the Thief Staff to grab the treasure as that is about the only way to get them.
Have a staff user use the Silence Staff as this will silence those deadly sinister mages with Drain spells especially. Kill them while they are silenced. Have Marth give Linda the Starlight.
------------------------------------ Note: This will not silence Garnef. ------------------------------------
Garnef will be coming after you. Have Linda beat the daylights out of him with it as you see cosmos space as this spell is generally being used. Quite a scary scene with Garnef using his Dark Souls of Invincibility spell in this purple darkness. Once that Garnef kicks the bucket after he says his humiliating last words now Linda should receive the Falchion upon killing him. Quickly have her hand this to Marth and say hello to Marth SSBM style again!!!!! Quickly conquer this throne as some enemies will be coming if you take too long here. Some Savages with Devil Axes and Time Dragons will be coming. So hop to it. Conquer the throne to begin the final phase.
Final Chapter (Part III)
Starting Characters
None
New Characters
Rena
Have Julian talk to her.
Nina
Have Sirius talk to her.
Maria
Have Minerva talk to her.
Ellis
Have Maric talk to her.
Treasure
None
Okay, now you see 4 Priestesses aside Medeius now in his finest form. Now your going to have a really tough fight here as you will very likely suffer some casualities. Okay just hope and prey that you have the Again Staff. Pass the Oum Wand to Yumina now as she is the only one who can use this. Repair anything needed with the new Harmain Staff as only Marissa can use this. DO NOT move too far up as some Earth Dragons will be sprouting out of the ground. Hopefully Marth will at least be at LV15 right now which this is the recommended level to defeating Medeius.
In FE1 (NES)/This Game Book I you only battle only one of these dragons which was the last boss Medeius himself when in this you battle an army of them this time. No doubt that this kicks ass. Now then time to stop Medeius once and for all. Be careful that Marth doesn't get killed by these Earth Dragons because you will have to begin the entire chapter all over again if this happens. =(
As the Earth Dragons sprouts out of the ground Luck of the attack generator is all that is really going to save you here. Have Julian,Minerva,Sirius, and Maric convert the girls then get them out of the way. Sirius does admit to Nina that he is actually Camus.
Nina knew it all along though =P Because she loves him. Julian says Rena san and he is delighted to see her safe. As for the other 2 conversations that is unknown, because of the amount of Kanji writings. These will be known sooner or later. Because they will be killed in a single hit from these dragons. Have Marth battle Medeius with the Falchion as it shows his void breath of darkness and that in his Ark form he looks just like Bahamut from FF. I AM DEAD SERIOUS. This dragon can saw all attacks in half just keep note of that.
------------------------------------------------------------------------- Note: If you've lost one/many of these characters needed to recruit the girl/girls here Medeius will otherwise after losing all of his health he will leech their healths and eat them up. This is the true dragon of darkness indeed. *Sigh* Seeing this will make even Garnef seem gentle. -------------------------------------------------------------------------
Medeius' Dark Breath looks like dark purple mist with a purple misty screen in the skies of darkness. This attack deals 32 DMG per hit and the Earth Dragons Dark Breath attacks deals 22 DMG per hit and no DMG cannot be neglected at all from these attacks. Keep hacking at him using the Falchion then using the Again Staff to get another turn to make this battle much easier. If you want a more challenging fight then don't use the Again Staff otherwise. Either way, have Marth keep whacking the evil beast into oblivion. Once that Medeius dies, now have Yumina use the Oum wand to anyone that has died here, so that they can get good endings. That's just about all this staff' purpose serves anyway. Thankfully, it has 5 uses this time when in FE1 (NES)/This Game Book I it had only 1 use.
Have Marth sit on the throne to call it a day. If any of the Priestesses died from Medeius, because of losing a character/characters don't be sad that's what you've been through for to stop him and his evil ambitions. Never imagined Nintendo would ever make games like this but they have and seeing this alone will most likely change your oulook on them forever as it has for me.
Have Marth sit on the throne to end this cool game. Gato and Sheeda rejoices as well as Marissa. Well, enjoy the ending if you've kept all 45 troops alive or whoever is alive. Well, you see Chainey as she is standing in the misty outer castle while seeing Ellis marrying Maric as it shows pure hearted Marth standing on a cliffside then it says
----------- -------- |\ | | | | | \ | | | | | \ | | | | | \ | | | | | \ | | | | | \ | | |------ | | \ | | | | | \ | | | | | \ | | | | | \ | | | | | \ | | | | | \ | | | --------- | \| O
|